Large construct, unaligned
Armor Class 16 (natural armor)
Hit Points 112 (15d10 + 30)
Speed 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 6 (-2) |
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands Common but can’t speak
Challenge 6 (2,300 XP)
Special Traits
- Immutable Form. The tiger is immune to any spell or effect that would alter its form.
- Magic Resistance. The tiger has advantage on saving throws against spells and other magical effects.
- Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
- Reactive Guardian. The clockwork tiger has two reactions that can be used only for Deflecting Leap.
Actions
- Multiattack. The clockwork tiger makes one bite and two claw attacks.
- Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) piercing damage.
- Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.
Reactions