Small aberration, chaotic evil



STRDEXCONINTWISCHA
7 (-2)14 (+2)10 (+0)9 (-1)12 (+1)6 (-2)


Pack Tactics. The crawler has advantage on an attack roll against a creature if at least one of the crawler’s allies is within 5 feet of the creature and the ally isn’t {@condition incapacitated}.

Actions

Multiattack. The crawler makes four attacks: one with its bite, two with its claws, and one with its tail.

Bite. {@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d4 + 2}) piercing damage and the target must succeed on a {@dc 11} Wisdom saving throw or become {@condition frightened} until the start of the crawler’s next turn.

Claws. {@atk mw} {@hit 4} to hit, reach 15 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage.

Tail. {@atk mw} {@hit 4} to hit, reach 15 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage.