Medium construct, unaligned
- Armor Class 12
- Hit Points 34 (4d8 + 16)
- Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 7 (-2) |
- Damage Immunities poison
- Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned
- Senses passive Perception 10
- Languages understands the languages of its creator but can’t speak, telepathy 30 ft.
- Challenge 1 (200 XP)
Fiery End. If the magen dies, its body disintegrates in a harmless burst of fire and smoke, leaving behind anything it was wearing or carrying. The Darkling can suppress and activate this power at will, even when his body is unconcious.
Magic Resistance. The magen has advantage on saving throws against spells and other magical effects.
Unusual Nature. The magen doesn’t require air, food, drink, or sleep.
Darkling Trait – Beating heart of cold steel. The Darkling may perform short and long rest and heal like a living creature, during which time his construct body uses latent energies to repair itself. The Darkling may still repair itself using spare parts, as per usual.
Actions
Psychic Lash. The magen’s eyes glow silver as it targets one creature that it can see within 60 feet of it. The target must succeed on a {@dc 12} Wisdom saving throw or take 11 ({@damage 2d10}) psychic damage.
Suggestion. The magen casts the suggestion spell (save {@dc 12}), requiring no material components. The target must be a creature that the magen can communicate with telepathically. If it succeeds on its saving throw, the target is immune to this magen’s suggestion spell for the next 24 hours. The magen’s spellcasting ability is Intelligence.