Large construct, lawful neutral



STRDEXCONINTWISCHA
15 (+2)14 (+2)12 (+1)10 (+0)10 (+0)13 (+1)


Axiomatic Mind. The pentadrone can’t be compelled to act in a manner contrary to its nature or its instructions.

Disintegration. If the pentadrone dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying. The Darkling can suppress and activate this power at will, even when his body is unconcious.

Actions

Multiattack. The pentadrone makes five arm attacks.

Arm. {@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage.

Paralysis Gas (Recharge 5–6). The pentadrone exhales a 30-foot cone of gas. Each creature in that area must succeed on a {@dc 11} Constitution saving throw or be {@condition paralyzed} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.