Small aberration, lawful evil
- Armor Class 11
- Hit Points 17 (5d6)
- Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 6 (-2) |
- Damage Immunities psychic
- Senses darkvision 60 ft., passive Perception 10
- Languages Deep Speech
- Challenge 1/4 (50 XP)
Aura of Madness. Creatures within 20 feet of the grue that aren’t aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.
Actions
Confounding Bite. {@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) piercing damage, and the target must succeed on a {@dc 10} Wisdom saving throw or attack rolls against it have advantage until the start of the grue’s next turn.